![]() ![]() You can now create custom Wants as well as choose existing ones.This requires the player to have Script Mods enabled. This makes it possible to add buffs for short interactions. New Feature: Action Triggers - These allow a mod to run an action set on a Sim as soon as they perform an action, such as an interaction.This can be used to access trait functionality that isn't available to buffs, or to display a long-term buff in the UI as if it were a trait. These will persist as long as the Sim has the buff, and will be removed afterwards. You can assign "temporary traits" to buffs. ![]() This will make it so a trait is automatically applied to all Sims in the game who meet the age requirements. The ability to set traits as global in V4 is now in V5.This can be used to check which world the lot is currently in and which lot traits it has. There is a new type of condition: Lot Info Condition.It was originally planned to be released later, but I decided to release it early because it's close enough to completion. This is experimental and should be used at your own risk. This new update allows you to create your own Zone Directors and merge them to existing ones, similar to what you can do with actions. "Zone Directors" are what The Sims 4 uses to handle NPC Sims spawning on lots. If the interaction uses a category it doesn't recognize, it will notify you when trying to export and you'll have to set the score type manually. By default, Mod Constructor will automatically decide which "scoring" to use based on the chosen category, but you can also set it manually from the "Advanced" tab. In addition to the new pie menu categories being added as preferences, it also supports Conversation Topic preferences. Social interactions will work with the new patch and Growing Together. I wanted to get this out quickly so modders could update their existing mods. ![]() Please note: Infants are not supported yet, but will be in a future update. It also adds support experimental for Zone Directors (lot spwan logic) and a few other changes. This update makes changes to custom social interactions so to be compatible with the Infants patch. ![]()
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